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DONKEY KONG EMPTIER
Keep the
cancel button down during the reel spin and when it gives nudges it will always
give skill nudges. If it does not it has been fixed (rechipped) With skill
nudges you should get 4 nudges every time that you shouldn't be getting them.
Nudge in your highest win. Gamble on 1-4,9-12. Collect if 5-8. If you can nudge
the barcode in, do it. Select the 3rd hold button and stop the number on 12
(six pound). If you have gambled on a win above, exchange for the board, select
mario button (repeat chance 99% of the time) and COLLECT the win. Don't move on
the board. This gets boring but works. If you get the letters lit, collect the
accumulator (like the watertank on its a knockout). You will usually find it is
on 40p. When you get choose-a-trail try to keep the letters of DK back. Get as
low down as you can as this increases the chances of nudges.
Up to now
you understand that you do not make a move onto the board except when you
win/gamble/exchange - but then you collect the same amount from the board
anyway. This should provide a steady income - about #30 an hour. The fun starts
if the machine goes blue. (Sometimes it doesn't go blue but you can tell that
it is 'on-one' because of the accumulator (higher than normal). Play the
feature and when you get near the top hit the Mario button and you should find
you become invincible and you will get the jackpot + repeat chance. There seems
to be a bug whereby it will only knock off the 'on-one' status when it fills
the DK letters. Everytime you get to exchange on the board you bypass this test
and it stays on one. Again try to keep the DK letters at bay especially at this
stage as you could get it all over and done with very quickly. When it is on
one you can go to the top but I go for the accumulator when it hits super
jackpot. Another useful tip is you can often hold the reels if there are good
fruits in view. Hold the reels, press start and then hold down the cancel
button. Also note when you do this the machine will not nudge if there is a win
within one nudge or if one nudge will give you enough numbers to fill the
feature trail. Here is an interesting observation from Barry Edgar. Some
players have tried to pursue this method in the hope that it was possible to
empty rechipped Donkey Kongs.
'I was playing a rechipped Donkey Kong
last night and discovered the repeating super jackpot was NOT fixed - looks
like they might have only repaired the skill nudges problem.'
'So if
you get invincible mode, the next time you exchange to feature the High Rise
will still be at Super Jackpot as long as you don't get to the feature with the
letters of course. Granted it's now much much harder to get and is not an
emptier any more but I forced it onto wins by holding rubbish like one cherry
then two cherries which it eventually let me do 3 times with a number 10 to
exchange for the feature, after that it must have been feeling generous 'cause
it let me nudge onto 3 single bars with a number 11 Altogether I got 3 Super
JPs all with repeats (7 quid, 8 quid, 6 quid) before it forced the DK letters
on me.' |
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