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Happy Fruits / Crazy Fruits Down
Under
This guide applies to both Happy Fruits and Crazy Fruits Down
Under, as they are virtually identical. I shall now refer to them both as
Crappy Fruits. When you are on the board, all numbers are treated exactly the
same, so gamble with the odds. Same chance of winning on a 2 as a 6. There are
set block points, often at £3, Cashcade, Fruit Lines etc. Learn where the
blocks are, and don't try to gamble past them except on a 1 or 12. If Cancel
lights up, you have one no-lose gamble. Save it until you REALLY need it, e.g.
if you want to get to Fruit Lines, and Cashcade is blocked, then get to Turbo
Cash on a 2 or 11, reverse it with cancel, then you've got it. If you can get
to the cherry win with bells above, or bells with stars / kiwis, then Fruit
Lines steps down to JP. If you get hidden features, then 1-2-3 Choose-a-Win is
the one to go for on Happy Fruits, or 3-1-2 Eliminator on CFDU. Go for a low
win with a good setup e.g. cherries with bells/stars above, or on eliminator
oranges with bells below is quite common. Then, if you get cancel, you can
exchange below super hold, and use the cancel to get it (otherwise it will be
blocked). If you exchange to a bonus, you'll get a red exchange (super features
and turbo gamble on the cash). You may want to try to push out a jackpot on
Turbo Cash. That's basically it, apart from watch out for the rechips (where
the cancel cheat doesn't stay lit between gambles if you don't use it), because
these can make it impossible to get near Fruit Lines, and they are tighter on
the Turbo, so the only way to get JP seems to be to get it off Super Hold by
exchanging to Fruit Match on a 12 or something. Also exchanging to red Fruit
Match and using the super knockout can often give red Super Hold, even when
it's there. If the cancel goes out after a gamble when you don't use it, or an
exchange, and you're not on 1 or 12, then it's rechipped. Also, if you get the
super knockout, it's "H SHOT ACTIVE" on the original, and "1 SHOT ACTIVE" on
the rechip (which lets you nudge in the numbers to complete it, whereas the
original would bug, stopping it from being completed). Pound Plus - £1
repeater. Super - £2 repeater. Can sometimes repeat a fair bit. Have had
£14 a couple of times off super. Fruit Match - one reel blast. Don't
bother. Super - eliminate reels. Still crap but have seen £3-£4.
Super Hold - one up and down. Super - two steps. Don't expect to get to this if
you only need one step for a good £5+ win, but that's what cancel's for.
Turbo Cash - gamble on the screen. Not true skill. Super - starts higher. Can
be jackpot on the £15 version, haven't seen it on £25 or the
rechips. Cashcade - cash amounts come down, then you get a 3-shot climb. Super
- all amounts up to £2 are filled in. Jackpot is possible by hitting it
when almost the whole board is full, and you only need to fill in one amount
(first amount always fills). Gamble to this is sometimes blocked. Fruit Lines -
step up or down to add fruit to the board, first line is awarded. Often
jackpot, gamble always blocked (even when not a decent win). Super - gives win
boost (up 1-3 places after getting the win). Mix'n'Match (on Crappy Fruits) -
offers three choices, about £3-4. Super - minimum offer £3, can
offer £10, I'd take £5+. This is replaced by Bin it or Win it on
CFDU, same except on the board instead of on the reels. It won't offer the same
win twice. Stop'n'Match - middle reel spins, hit it and it will match it. It
jumps off high wins. Super - hit cancel and it will slow down, so JP. Cash Dash
- skill cash. Not bad, if you are good, can be JP. Super - starts higher, may
or may not be a bit slower. Number Run - step up or down, adds numbers for
cash. Usually £5-£10. Super - you can hold the reels. May be better
going for bells rather than numbers (as it will stop if the numbers get too
high). Stop-a-Win - reels line up, stop it on JP. Super - reels step down VERY
slowly. You cannot miss! Crazy Streak - win series, £10+. Super - JP+.
Very hard to get, but I have had it for £24. I messed around on a red
board until I got it once (you have to exchange to a bonus, you can't just
collect it on a red board, even though the boomerang may be red).
From
Craig - Only play when backing, and even then it's still possible to push a ton
over it and not get a 30 - 70 streak :( (As I found to my expense on SUNDAY -
Still if you play in MEGA BOWLS you'll get that). If happy and giving boards
start playing for BOXES and take CHOSE A WIN ( 1 2 3). See if you can get the
Cherries with BELLS above. Once on the board you'll be looking for a SUPER
HOLD. You won't get it too early and you will often get killed well early -
well atleast you know where the machine is at and don't have to piss around on
the board. Keep doing this and sooner or later the JP will be available.
Whether it repeats is another thing! When you do get a JP - forget letting it
timeout, instead look at your credits before the YES NO repeat - if it DOES NOT
take a credit it will repeat!. The streak with these is mostly 45 and sometimes
60 - 70 with an extra push... As for FEATURES. Normal STOP A WIN is JP, RED is
a PISS EASY JP ! Red CASH Streak is OK, 15 - 30, sometimes more but can set the
streak back if taken RED Stop N Match is a JP CASH DASH is a HARD JP, but with
enough skill is hittable. (NOT FREE NOT REGULAR) Red / Normal TURBO Cash can be
a JP. ( Good for a quick nick) Red start on 5 norm on 3. TIP After collecting
Turbo Cash keep your finger on cancel and press it straight back down to
guarntee the first win. Play with caution and you should be OK.
From
Christian - There's a nasty chip for HF which is awful compared to the
original. It doesnt buzz the same way and the streaks are poor. Also if HF
repeats the JP then its streaking. Look out for the red board immediately after
a JP, or in some cases it comes 2/3 boards after JP or even comes after the
next normal JP! Also on the features, fruit lines can be JP (look up and down
the reels and work out the highest win that would be stepped first). If you get
3 cherries with bells above and get offered FL then collect and step down for
JP (it doesnt add the fruits on the line if theres a win there). Fruit Frenzy
(HF clone) is slightly different and seems to pay in 30 quid
lumps.
And.... when the cancel lights up, I always keep it until: a)
exch over to the feature side then use it if required for super hold, turbo
cash, fruit lines, cash dash (easy 10/JP for experienced skillstoppers), stop n
match, or stop a win; or b) if theres not much on for the features OR a super
feature is required for JP (super Super Hold for example), then use the cancel
button ON THE CASH SIDE to go lower on 3/4 (hopefully for the b9/2), or higher
on a 9/10 (for b7/11). Dont worry about gambling on bad numbers on the cash
side as it rarely kills you.
From Prez - I play to take TURBO gamble.
Hope for the 15. Only play when backing within 5 quid. The 15 can start a
streak. Often the streak is staggered. I have found red features are offered
instead of getting the IM. The best way is to keep putting a few quid in and as
long as it is still putting you up on the board then it is still
playing. |
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